Reduced (or no) Dog Digging Sites from Spawners
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SCREENSHOTS
Created by Amber Lokisdotter
Uploaded: 30th Mar 2013 at 2:51 PM
Updated: 21st Jun 2013 at 9:26 AM
Updated: 21st Jun 2013 at 9:26 AM
Compatible with patch 1.55. (The patch didn't change the XML file this used.)
Tired of going to spots where you know gems and metals are supposed to spawn, and instead you're only seeing a whole bunch of dog digging sites? Getting frustrated because your Sim has no dogs, so more and more of the dig sites are appearing in your world, until it seems that's all that's left?
Be frustrated no more, because this mod can reduce the spawn rate, or even prevent dig sites from spawning completely.
NOTE: This will NOT delete any currently existing dig sites. You will need to do something else in order to delete any existing dig sites in your game.
Deleting existing dig sites
There are two ways I know of to delete the currently existing dig sites, both ways using Twallan's mods. You can either delete all of them at once using Master Controller (I'm not sure if you need Master Controller Cheats or not), or by doing it one by one at each dig site, using his Debug Enabler mod.
There may be a way using TestingCheatsEnabled. If there is, I don't know how to do it.
There are several flavors - choose only one for your game. They range from a dig site spawning 0% of the time, up to 99% of the time, for those people who do all their collecting with their pets.
Available Versions
The default for any spawner generating a dig site is .25 (25%). My flavors are modified as follows:
Amber_DogDigSpot_0
No dig sites will ever spawn in any of your neighborhoods.
Amber_DogDigSpot_5
5% of the time your spawners will generate a dig site instead of the regular spawn.
Amber_DogDigSpot_10
10% of the time your spawners will generate a dig site instead of the regular spawn.
Amber_DogDigSpot_20
20% of the time your spawners will generate a dig site instead of the regular spawn.
Amber_DogDigSpot_50
50% of the time your spawners will generate a dig site instead of the regular spawn.
Amber_DogDigSpot_75
75% of the time your spawners will generate a dig site instead of the regular spawn.
Amber_DogDigSpot_90
90% of the time your spawners will generate a dig site instead of the regular spawn.
Amber_DogDigSpot_95
95% of the time your spawners will generate a dig site instead of the regular spawn.
I did not go all the way up to 100% because I think it's unreasonable to have only dig sites spawn.
Compatibility
This was made with patch 1.50, but because this XML node has not changed since Pets came out, it should also work with all previous patches. This mod should be compatible with all future patches as well.
Since this is about Pets, you need Pets to get it to work. This mod is unnecessary if you don't have the Pets expansion.
Information about tuning and mod compatibility
This modifies the DogHuntingSkill_0xb006e90e7689a476_XML tree, so will conflict with any mod that also modifies this tree. There are currently no other mods out there that I know of that modify this tree. If there were, I wouldn't have needed to make this mod.
Additional Credits:
The creators of SimPE, for creating the program that allows us to easily mod XML files.
Twallan for mentioning on his site where to find the XML tree for this, or I would never have guessed. Twallan, you are awesome!
Tired of going to spots where you know gems and metals are supposed to spawn, and instead you're only seeing a whole bunch of dog digging sites? Getting frustrated because your Sim has no dogs, so more and more of the dig sites are appearing in your world, until it seems that's all that's left?
Be frustrated no more, because this mod can reduce the spawn rate, or even prevent dig sites from spawning completely.
NOTE: This will NOT delete any currently existing dig sites. You will need to do something else in order to delete any existing dig sites in your game.
Deleting existing dig sites
There are two ways I know of to delete the currently existing dig sites, both ways using Twallan's mods. You can either delete all of them at once using Master Controller (I'm not sure if you need Master Controller Cheats or not), or by doing it one by one at each dig site, using his Debug Enabler mod.
There may be a way using TestingCheatsEnabled. If there is, I don't know how to do it.
There are several flavors - choose only one for your game. They range from a dig site spawning 0% of the time, up to 99% of the time, for those people who do all their collecting with their pets.
Available Versions
The default for any spawner generating a dig site is .25 (25%). My flavors are modified as follows:
Amber_DogDigSpot_0
No dig sites will ever spawn in any of your neighborhoods.
Amber_DogDigSpot_5
5% of the time your spawners will generate a dig site instead of the regular spawn.
Amber_DogDigSpot_10
10% of the time your spawners will generate a dig site instead of the regular spawn.
Amber_DogDigSpot_20
20% of the time your spawners will generate a dig site instead of the regular spawn.
Amber_DogDigSpot_50
50% of the time your spawners will generate a dig site instead of the regular spawn.
Amber_DogDigSpot_75
75% of the time your spawners will generate a dig site instead of the regular spawn.
Amber_DogDigSpot_90
90% of the time your spawners will generate a dig site instead of the regular spawn.
Amber_DogDigSpot_95
95% of the time your spawners will generate a dig site instead of the regular spawn.
I did not go all the way up to 100% because I think it's unreasonable to have only dig sites spawn.
Compatibility
This was made with patch 1.50, but because this XML node has not changed since Pets came out, it should also work with all previous patches. This mod should be compatible with all future patches as well.
Since this is about Pets, you need Pets to get it to work. This mod is unnecessary if you don't have the Pets expansion.
Information about tuning and mod compatibility
This modifies the DogHuntingSkill_0xb006e90e7689a476_XML tree, so will conflict with any mod that also modifies this tree. There are currently no other mods out there that I know of that modify this tree. If there were, I wouldn't have needed to make this mod.
Additional Credits:
The creators of SimPE, for creating the program that allows us to easily mod XML files.
Twallan for mentioning on his site where to find the XML tree for this, or I would never have guessed. Twallan, you are awesome!
Filename | Size | Downloads | Date | |||||
Amber_DogDigSpot_95.zip
Size: 996 Bytes · Downloads: 248 · 30th Mar 2013 |
996 Bytes | 248 | 30th Mar 2013 | |||||
Amber_DogDigSpot_90.zip
Size: 993 Bytes · Downloads: 93 · 30th Mar 2013 |
993 Bytes | 93 | 30th Mar 2013 | |||||
Amber_DogDigSpot_75.zip
Size: 996 Bytes · Downloads: 98 · 30th Mar 2013 |
996 Bytes | 98 | 30th Mar 2013 | |||||
Amber_DogDigSpot_50.zip
Size: 993 Bytes · Downloads: 113 · 30th Mar 2013 |
993 Bytes | 113 | 30th Mar 2013 | |||||
Amber_DogDigSpot_20.zip
Size: 993 Bytes · Downloads: 141 · 30th Mar 2013 |
993 Bytes | 141 | 30th Mar 2013 | |||||
Amber_DogDigSpot_10.zip
Size: 994 Bytes · Downloads: 272 · 30th Mar 2013 |
994 Bytes | 272 | 30th Mar 2013 | |||||
Amber_DogDigSpot_5.zip
Size: 994 Bytes · Downloads: 606 · 30th Mar 2013 |
994 Bytes | 606 | 30th Mar 2013 | |||||
Amber_DogDigSpot_0.zip
Size: 991 Bytes · Downloads: 3,110 · 30th Mar 2013 |
991 Bytes | 3,110 | 30th Mar 2013 | |||||
For a detailed look at individual files, see the Information tab. |
Key:
- - File was updated after upload was posted
Install Instructions
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Packs Needed
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Other Information
Type:
– Other
Tags
Packs Needed
Base Game | |
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Sims 3 |
Expansion Pack | |
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Pets |
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