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(UPDATE 30-MAR-2016) Audition For Band Gigs

SCREENSHOTS
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Uploaded: 26th Aug 2014 at 10:06 PM
Updated: 31st Mar 2016 at 5:54 AM - Mod Update


Updates

30-MAR-2016:
  • Auditioning will no longer fulfill the wish to play an actual band gig
  • You will always succeed when auditioning on a player owned lot (consider the audition just a formality)
  • Mod no longer requires translations


Mod Description

This mod adds a custom Audition for Band Gig interaction to all instruments (and certain role sims) which lets your band sims directly audition for band gigs at virtually any community lot, and if successful a band gig opportunity is generated for the band to perform.

Details

A lot must have
  • enough musical instruments (of any kind) in one room for all the band members
  • at least at least one proprietor, bartender, barista bartender, or some sort of register merchant sim on the lot to judge the audition
in order for auditions to be available. The type of lot does not matter so long as it is a community lot. Also the sim has to be part of a band (obviously) and must not have any Skill opportunities or you won't be able to accept band gigs.

To start an audition, have your band sim click on either the instrument you want the sim to play OR on a role sim on the lot of any of the above mentioned role types. All other band members will be summoned to the lot and and the band will play together for a short while for the role sim to watch (if you clicked on an instrument, the closest available role sim is chosen)

At the end of it, if the audition is judged based on
  • the average musical skill level of all band members
  • the number of gigs the band the auditioning sim has played so far (as a measure of experience)
  • the type of lot (Lounges and the Showtime venues are harder to book a gig at compared to other lots)
  • the relationship between band members and the judging sim
If deemed successful, the role sim will give your band a suitable gig opportunity to play on the lot either later that day or the day after. (You can still refuse the opportunity if you want) The opportunity given will be based on how many gigs the band has performed so far, the more gigs the higher paying the opportunity (though since the original opportunities were only meant for bars and lounges the texts may not make as much sense on other venues)

If the band fails the audition however, no opportunity is fired and the band is blacklisted from auditioning at the venue for the next 12 hours.

As an added challenge your band has to have completed at least 7 gigs before they can successfully audition at any Late Night Lounge or a Showtime Private Venue type lot (you can try but you will be immediately turned down). Have them build up some experience on other types of venues before tackling these lots. Similarly the band has to have completed the Gig Master challenge (15 gigs by default) before they can audition at a Big Show venue.

End Notes

Built and tested on patch 1.67

Requires Late Night

This is a script mod and should not conflict with tuning mods. Compatible with More or Less Gigs for Bands and Music Opportunities for your Sims for example and also NonaMena's Gig Scheduler mod

This mod does NOT change the actual requirements of the default band gig opportunities, it just forces them at the end of a successful audition ignoring all the usual restrictions:

You can still receive gig opportunities from the phone or using an external mod like the Gig Scheduler or Master Controller but keep in mind that the default restrictions will be applied to them. (To change these restrictions you'll need a separate mod editing the Opportunities_EP3 XML)

Additional Credits:
The Jones' for S3PE Everyone who has helped and supported my modding so far