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RPG Manager - Edit your Bin sims, towns and Active household!

by Lyralei Posted 20th Aug 2022 at 9:29 PM - Updated 13th Sep 2022 at 1:35 PM by Lyralei
 
54 Comments / Replies (Who?) - 38 Feedback Posts, 15 Thanks Posts
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Test Subject
#51 Old 7th Jan 2023 at 7:50 PM
First of all, thank you for this mod and many mods you have made before!

There's an issue I keep encountering though since I first got RPG Manager. Every time I try to use the skills manager (even just in the beginning of a save), I get many error logs and then the manager asks how I would like to see the results. Everything else works though, that I'm aware of. I tried the mod both with and without Story Progression, and it did the same. However, I did notice that the sim in my household does get some skills from the mod without Story Progression, even with the errors.

I'm not quite sure how to attach files since this is my first time posting something onto ModTheSims, so I will copy and paste the contents of two of the eleven errors I got instead (there's only two unique types of names for the files, so I assume that the ones that are similar will just be redundant), if that's fine. These errors are without Story Progression, by the way.

Lyralei's RPG Manager_ERROR_FILEExport_CE3D2719:

System.NullReferenceException: A null value was found where an object instance was required.
#0: 0x00124 callvirt in Sims3.Gameplay.Lyralei.RPGManager.Sims3.Gameplay.Lyralei.RPGManager.TownieManagerRPG:SKillingUpHelperFunction (Sims3.Gameplay.CAS.SimDescription,Sims3.Gameplay.Skills.SkillNames,bool) ([4C41A2A8] [118] [0] )
#1: 0x00238 call in Sims3.Gameplay.Lyralei.RPGManager.Sims3.Gameplay.Lyralei.RPGManager.ActiveSimsManagerRPG:GetSkillChooser (Sims3.Gameplay.CAS.SimDescription) ([4C41A2A8] )
#2: 0x0003d ldarg.o in Sims3.Gameplay.Lyralei.RPGManager.Sims3.Gameplay.Lyralei.RPGManager.ActiveSimsManagerRPG:GoThroughQuestionare (Sims3.Gameplay.CAS.SimDescription,bool,ulong) ([4C41A2A8] [0] [0/0x0] )
#3: 0x00061 ldloc.i4 in Sims3.Gameplay.Lyralei.RPGManager.Sims3.Gameplay.Lyralei.RPGManager.RPGManagerUtil:RunActiveHouseholdRPGFixer () ()
#4: 0x00024 ldstr in Sims3.Gameplay.Lyralei.RPGManager.Sims3.Gameplay.Lyralei.RPGManager.RPGManagerUtil:StartQuestionare () ()
#5: 0x00000 in Sims3.Gameplay.Utilities.Sims3.Gameplay.Utilities.AlarmTimerCallback:Invoke () ()
#6: 0x00000 in Sims3.Gameplay.Sims3.Gameplay.Function:Invoke () ()
#7: 0x00007 leave.s in Sims3.Gameplay.Sims3.Gameplay.OneShotFunction:Simulate () ()
#8: 0x00007 ldthis in Sims3.Gameplay.Utilities.AlarmManager+AlarmOneShot:Simulate () ()
#9: 0x00027 leave.s in ScriptCore.ScriptCore.ScriptProxy:Simulate () ()

Error Townie ManagerExport_23B684D3:

System.NullReferenceException: A null value was found where an object instance was required.
#0: 0x000cc callvirt in Sims3.Gameplay.Lyralei.RPGManager.Sims3.Gameplay.Lyralei.RPGManager.TownieManagerRPG:SKillingUpHelperFunction (ulong,Sims3.Gameplay.Skills.SkillNames[],bool) ([231/0xe7] [4CBD0230] [0] )
#1: 0x00264 call in Sims3.Gameplay.Lyralei.RPGManager.Sims3.Gameplay.Lyralei.RPGManager.TownieManagerRPG:TownieHobbyFixer (Sims3.Gameplay.Actors.Sim) ([4C0D8000] )
#2: 0x00087 call in Sims3.Gameplay.Lyralei.RPGManager.Sims3.Gameplay.Lyralei.RPGManager.RPGManagerUtil:RunTownieRPGFixer () ()
#3: 0x00022 call in Sims3.Gameplay.Lyralei.RPGManager.Sims3.Gameplay.Lyralei.RPGManager.RPGManagerUtil:StartQuestionare () ()
#4: 0x00000 in Sims3.Gameplay.Utilities.Sims3.Gameplay.Utilities.AlarmTimerCallback:Invoke () ()
#5: 0x00000 in Sims3.Gameplay.Sims3.Gameplay.Function:Invoke () ()
#6: 0x00007 leave.s in Sims3.Gameplay.Sims3.Gameplay.OneShotFunction:Simulate () ()
#7: 0x00007 ldthis in Sims3.Gameplay.Utilities.AlarmManager+AlarmOneShot:Simulate () ()
#8: 0x00027 leave.s in ScriptCore.ScriptCore.ScriptProxy:Simulate () ()

Any help will be appreciated, and thanks in advance!
Lab Assistant
THANKS POST
#52 Old 4th Feb 2023 at 1:20 AM
Well. I know what I'm testing today
Test Subject
#53 Old 22nd Nov 2023 at 7:23 PM
I don't know if it's due to the Kinky world mod, I'm not sure about that, KW doesn't support many mods, the most famous ones that conflict are some Nraas mods like StoryProgression, a problem I'm noticing with the mod is that the loading takes time or never loads (Infinite loading), I've never spent more than 1 hour waiting, but the bar stops at the end and never starts, perhaps a conflict.
The moment I remove the mod from the files the bar returns to its normal loading time.

This looks like a really cool mod, I wish I had tried it Keep up the good work!
Virtual gardener
staff: administrator
Original Poster
#54 Old 25th Nov 2023 at 10:41 AM
Quote: Originally posted by Melasso
I don't know if it's due to the Kinky world mod, I'm not sure about that, KW doesn't support many mods, the most famous ones that conflict are some Nraas mods like StoryProgression, a problem I'm noticing with the mod is that the loading takes time or never loads (Infinite loading), I've never spent more than 1 hour waiting, but the bar stops at the end and never starts, perhaps a conflict.
The moment I remove the mod from the files the bar returns to its normal loading time.

This looks like a really cool mod, I wish I had tried it Keep up the good work!


Hey!

It's entirely possible!

KW does do some really clever things in the background that don't really have anything to do with what it says on the tin (don't worry, it's nothing game-breaking or virus-like). But that does mean that the basic approach of script modding makes it much harder to get it to work with KW, since that was made in mind with solely itself.

Though, remember that KW can be pretty buggy because of that. I'm honestly not sure how I could fix this without having people to download KW as well.
Lab Assistant
#55 Old 29th Jan 2024 at 1:16 PM
Hi! Would it be possible to edit Skill Challenges in addition to regular skill levels? I always find myself getting bored whenever I try having my Sims complete all the skill challenges, and I'm not really against cheating or using mods to fulfill that requirement.
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