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Test Subject
Original Poster
#1 Old 27th Oct 2018 at 5:08 PM
Default MakeHuman in the Sims 4
Anybody know if there's a way to use the MakeHuman models in the Sims 4? I like the way the models in MakeHuman look better than the game bodies. I'm intermediate in meshing and using Blender and CMar's MorphMaker. Or if there's function in Blender to take the game .obj and mimic the MakeHuman .obj
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Virtual gardener
staff: administrator
#2 Old 28th Oct 2018 at 11:10 AM
Ms. Byte (Deceased)
#3 Old 29th Oct 2018 at 2:59 AM
MakeHuman exports in .obj which can be imported into Milkshape or Blender, and I see they have instructions on using it with Blender. From there you'd use TS4 CASTools or Sims 4 Studio if using Blender to convert the mesh. That's for clothing meshes. For morphs you use game meshes.

However, remember TS4 is a low poly game. It looks like MakeHuman produces meshes which might be too high poly unless you can decimate them.

Please do not PM me with mod, tutorial, or general modding questions or problems; post them in the thread for the mod or tutorial or post them in the appropriate forum.

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