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Field Researcher
#33726 Old 6th May 2024 at 1:41 AM
Quote: Originally posted by jonasn
Links these days are often not safe to write. The post may end up in a spam box. The modern user might feel safer if he gets the link vetted by Alphabet Corp., and also get a feeling that he's made a personal choice to get this product over similar ones.

Wow. Are people these days really so scared of links? Insane.

Shabado... sha..ba..doo..badooo
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Mad Poster
#33727 Old 6th May 2024 at 2:44 AM
Quote: Originally posted by Ruusupapu
Yes, I know this. You can rotate camera like that with keys in screen corner also. But I am seeking how to change angle of point of view. What to do if your game like something like this.


Doesn't the laptop have a touchpad with buttons? It should have similar functions to a mouse. Maybe not perfect, and it's possible some of the functions have to be combined with keys to work. I've used it in a pinch, or if I have my hands on the keyboard and is just doing an adjustment to the camera. Can't remember if everything works the same, but most of the time it has the button functions (left/right) and tracker.

To change angles like that, you need the TAB mode (cam-mode).

Quote: Originally posted by iforgot
Wow. Are people these days really so scared of links? Insane.


Depends what kind of links. If they look shady, I'm not clicking them.
Lab Assistant
#33728 Old 6th May 2024 at 7:16 AM
Quote: Originally posted by simmer22
Doesn't the laptop have a touchpad with buttons? It should have similar functions to a mouse. Maybe not perfect, and it's possible some of the functions have to be combined with keys to work. I've used it in a pinch, or if I have my hands on the keyboard and is just doing an adjustment to the camera. Can't remember if everything works the same, but most of the time it has the button functions (left/right) and tracker.

To change angles like that, you need the TAB mode (cam-mode).



Depends what kind of links. If they look shady, I'm not clicking them.

Yes, those buttons are down while in mouse they are in up so this is challening. I think I tried it but maybe I can tried it second time before I get a new mouse.
Mad Poster
#33729 Old 6th May 2024 at 8:35 AM Last edited by simsfreq : 6th May 2024 at 8:52 AM.
The problem is to rotate with a mouse you have to press the middle button (wheel) and that doesn't exist on a lot of trackpads.

Edit: I googled "middle mouse button trackpad" and a bunch of ideas came up, depending on what laptop you have, might be worth looking at.

I use the sims as a psychology simulator...
Mad Poster
#33730 Old 6th May 2024 at 5:32 PM
Quote: Originally posted by simsfreq
The problem is to rotate with a mouse you have to press the middle button (wheel) and that doesn't exist on a lot of trackpads.

Edit: I googled "middle mouse button trackpad" and a bunch of ideas came up, depending on what laptop you have, might be worth looking at.


You should be able to rotate with , and .

I saw something about using the Ctrl button + the trackpad buttons. Might work?

I'll see if I can do a bit of testing later, but chances are I'm going to fall asleep at some point early in the evening, so don't have too much hope...
Theorist
#33731 Old 6th May 2024 at 8:49 PM
To learn how to change the camera angle, follow the tutorial that teaches you how to play The Sims 2.

Or simply hold Ctrl and the right mouse button on the trackpad, and glide whichever finger you have left on the trackpad up–down to change angle, and left–right to rotate.

The wheel on my mouse is pretty broken (serves its purpose for scrolling, but not clicking), so my left hand's index finger is constantly hovering over the left Ctrl key, and using the right mouse button for both moving the camera and angle/rotation is pretty neat; you just toggle the Ctrl. :D

But I have to admit, all that I find pretty sloppy for the trackpad.
Lab Assistant
#33732 Old Yesterday at 7:19 AM
Is it safe to copy/extract a lot that was lived in? Say I move out a family out of the house (use a mod to keep all the furniture intact) and then try to extract the lot so I can use it in a different hood, will this corrupt anything due to family memory data or something? I know occupied lots are not good to extract.
Mad Poster
#33733 Old Yesterday at 11:08 AM
It doesn't corrupt anything even if it's occupied. All that happens is that it causes copies of the sims occupying to be created (more character files) and stub files of everyone those sims have a memory or familial relationship with (potentially, a lot of character files).

Extra character files don't cause corruption, though. However you might wish to avoid bringing a lot of character files into a hood just because this is excess data that you don't need. There is a total limit on the number of character files, though it's thought to be very large.

If you extract a previously occupied house it might contain sim references which then don't make sense when it's imported to another hood. But that doesn't really matter, either. Those references are very rarely used. You might get some strange effects when using something like the fingerprint scanner Police career reward. If you're using a mod which enables the hidden bed-ownership feature, you might need to reset this if it stops new sims from claiming a bed. That's about it, really.

We used to think it was dangerous to do these things but it isn't really. If you do want to clear a lot of sim references, there are a couple of mod objects which will do this. Cyjon's Lot Inspector and Chris Hatch's Lot Cleaner. There are also ways to do it in SimPE.

I use the sims as a psychology simulator...
Mad Poster
#33734 Old Yesterday at 12:29 PM
I'd use the lot cleaner. Better safe than sorry.
Instructor
#33735 Old Yesterday at 10:47 PM
How would you fix a posebox that's broken? This posebox: https://modthesims.info/d/455525/on...r-pose-box.html shows up ingame as paul's reaction tester box, the debug item, and also can't be placed. I can't think of anything that could have gone wrong during the creation of it which led to this. Does it have to do with the fact that it may be cloned from paul's reaction tester box? But then why would it not be place-able?

Cats are the cutest creatures. And the most stubborn.
Mad Poster
#33736 Old Yesterday at 11:55 PM
The reason it looks like the reaction tester is because they never changed the posebox texture.

Why it can't be placed, though... Could be a GUID conflict, but it does look like it's got a new GUID, so then it most likely would be conflicting with something else in your game.

Could also be that they've removed a necessary BHAV or some such ("function - Init" seems to be missing, but I'm not 100% sure it's needed for placement. BHAVs aren't my expert area).
Mad Poster
#33737 Old Today at 12:09 AM
HCDU Plus can check for GUID conflicts.

I'm secretly a Bulbasaur. | Formerly known as ihatemandatoryregister

Looking for SimWardrobe's mods? | Or Dizzy's? | Faiuwle/rufio's too! | smorbie1's Chris Hatch archives
Instructor
#33738 Old Today at 10:35 AM
Quote: Originally posted by simmer22
The reason it looks like the reaction tester is because they never changed the posebox texture.

Why it can't be placed, though... Could be a GUID conflict, but it does look like it's got a new GUID, so then it most likely would be conflicting with something else in your game.

Could also be that they've removed a necessary BHAV or some such ("function - Init" seems to be missing, but I'm not 100% sure it's needed for placement. BHAVs aren't my expert area).


Quote: Originally posted by Bulbizarre
HCDU Plus can check for GUID conflicts.


It could be a GUID conflict. If you look at the comments of the upload a good amount of people have the same problem. The creator asked one person what happens if they enabled moveobjects and then try to place it down, but I doubt that would work in this case. Some people also report the issue with looking like paul's reaction tester box but that doesn't really bug me, I just mentioned it if it's got something to do with the non-placeability of it. I'll try the HCDU to see if it conflicts.

Edit: Nothing conflicts with the posebox, so it's not a GUID conflict. No idea what could be the case.

Cats are the cutest creatures. And the most stubborn.
Mad Poster
#33739 Old Today at 11:13 AM
I checked a few more poseboxes, and the ones I checked have the "function-init" BHAV. It's quite possible missing it is the reason the posebox isn't placing properly. They likely deleted all other BHAVs except the other "function" BHAV and started making their posebox.
Me? Sarcastic? Never.
staff: administrator
#33740 Old Today at 11:22 AM
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