Bake Shapekeys to Sims 3 Body Rig in Blender?
Hello!
My question is: is it possible to bake shapekeys to act like bones in a sims rig in Blender?
Well, my project is to assign facial bones on a mmd mesh from an adult female sims body in blender to use in Sims 3.
The other question regarding this: Is this even possible with regular sim bones?
Let´s say you have a default character with big, wide eyes that´s pretty hard to make the mesh look okay with sims 3 animations and you want the character´s eyes blink/wink.
How do I accomplish that?
Anyone have any idea?
Thank you in advanced!
Edit: Maybe I can use the body morphs in some way? I saw they were in the shapekeys panel in Blender. I don´t need morphs anyway.